Killer Instinct
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[[Hawkmen]]: [[Katar]] | [[Hawkmen]]: [[Katar]] | ||
[[Justicars of Axa]]: [[Edwin]] | [[Justicars of Axa]]: [[Edwin]] | ||
- | [[Nizari]]: [[Hasan]] Wanders | + | [[Hantaka]]: [[Hasan]] Wanders |
[[Ordo Ignis Aeternis]]: [[Iklam]] wanders | [[Ordo Ignis Aeternis]]: [[Iklam]] wanders | ||
[[Reapers]]: [[Holton Jax]] | [[Reapers]]: [[Holton Jax]] |
Revision as of 23:00, 1 February 2020
Class: Combat Skills Attribute: Perception Pedagogy: Physical Training Practitioner Term: Killer
This skill represents one's trained or inborn conditioning to go straight for the kill in combat, striking hard and fast at the most vulnerable point without flinching or holding back, and without indulging any notions of fair play. It improves the damage and accuracy of one's combat maneuvers.
Development Information: The killer instinct skill was created by Chaos and is maintained by Lost Souls; the source code was last updated Thu Mar 03 02:17:54 2016.
Notes
- Increases capacity for emotive energy
- Decreases capacity for intellectual energy
Trainers
Avalon: Bercilak Quetlatl : Itozuma Wanders Skarlan: Badlokk Obsidia: Goth Shadow Tower: Boko Association required: Kazarak/Kazarzeth: Urdo Wanders Maidens of the Spear: Sulin Sodality of the Nine-Spoked Wheel: Grendal Guild required: Aisenshi: Musashi Battleragers: Borulien Brute Squad: Fezzik Coven: Lynda Xenetha Hawkmen: Katar Justicars of Axa: Edwin Hantaka: Hasan Wanders Ordo Ignis Aeternis: Iklam wanders Reapers: Holton Jax Verynvelyrae: Sirinil Quest required