Locations and Landmarks
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=[[:Category:Almeria|Almeria]]= | =[[:Category:Almeria|Almeria]]= | ||
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- | (-19, -10, 0) [[Cult of Decay]] | ||
== [[Aegeas]] == | == [[Aegeas]] == | ||
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== [[Visigonia]] == | == [[Visigonia]] == | ||
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+ | (-19, -10, 0) [[Mouth of Ugior]] ([[Cult of Decay]]) | ||
( 30, -9, 0 ) Entry point to the east coast of Almeria (north there's only rocks, impossible to enter by land). Subject to change as more convenient points of entry are found. | ( 30, -9, 0 ) Entry point to the east coast of Almeria (north there's only rocks, impossible to enter by land). Subject to change as more convenient points of entry are found. |
Revision as of 14:09, 9 April 2009
These are in no particular order.
Contents |
Map Overview
I have idea idea if this will render or not, but here's the basic structure as given to me by Lysator. --twilight
Northlands Gardagh | | Calais - Cimbra - Visigonia - Avalon - NW Atalantic - N Atalantic - NE Atalantic - Mordo (Esartur) | | | Andala - Celydon - Korindim | | | Ebiria - Castigon - Aegeas - Kentaur Isle | South Sea - Surdassic Sea ALMERIA | Quetlatl - Tetlacana
Almeria
Aegeas
(25, 30, 0) Mycenae
Andala
(0, 36, 0) Temple Bloodmoon
(25, 10, 0) Jhan
(31, 24, 0) Corna
(22, 15, 0) Ivory Tower
Calais
(0, 18, 0) Lupine Guildhall
(27, 8, 0) Og
(16, -31, 2) Liathyr
Castigon
Celydon
(-32, 11, 0) Camille
Cimbra
(-20, -24, 0) Losthaven
(6, 24, 0) Temple of Discordia
(-11, 12, 0) Togrek - Orc Village
(-35, 30, 0) Standing Stones
(-38, -11, 0) Fort Shantaari
(-12, -5, 0) Valathyr
(6, 8, 4) Shatterspire
(-11, -27, 0) Stillwater
Ebiria
(-40,40,0) Hanoma
(11, 15, 0) Parthos
(-26, 15, 0) Hobgoblin Caves
Korindim
(33, 22, 0) Halfmoon Bay
(-20, 38, 2) Underdark
(-14, -9, 0) Ranthos
Northlands
( 17, 6, 0 ) Shakari
( 13, -5, 0) Evendim (Goblin city)
( 17, -10, 0 ) Silver Keep
( 17, -17, 4 ) At'lordrith's Cave
( 17, 17, 0 ) Mount Doom
( -16, 16, 4 ) Lair of Winterchill
( 10, -15, 0 ) Nisbet (Aethoss homeland)
Visigonia
(-19, -10, 0) Mouth of Ugior (Cult of Decay)
( 30, -9, 0 ) Entry point to the east coast of Almeria (north there's only rocks, impossible to enter by land). Subject to change as more convenient points of entry are found.
Avalon
( 0, -10, 0 ) Camelot
(-6, -18, 0 ) Devonshire North Gate
( 2, - 8, 0 ) Temple of Gaia (Phyrra)
( 4, 7, 1 ) Bartziluth's lair (Dragon)
( -31, 34, 0 ) The Green Chapel
( 0, -34, 0 ) Thessalae
Kentaur Isle
(-8, 8, 0) Entrance to Tiamat's Lair
(-5, -7, 4) Teryx
(-1, 6, 1) Othrys
Gardagh
(-35, -34, 0) a small village of thatched roof huts
(-22, -33, 0) a small village of thatched roof huts
(28, -30, 0) a small village of thatched roof huts
(-5, -22, 0) a small village of thatched roof huts
(-4, 35, 0) A small village
(23, 26, 0) A small village
(11, -12, 0) a small village of thatched roof huts
(-1, 13, 0) a small village of thatched-roofed huts, a boardwalk flanked by carved dragon figures
River Tethys
( -18, 3, 0 ) River Tethys (Hoop Portal)
( -8, -11, 0 ) River Tethys (Catelius Maximus)
( 3, 3, 3 ) Death's Gate
( 9, 5, 0 ) Alcove with field
(-5, 0,-1 ) Door to the Vanishing Tower
Tenochlan
Tetlacana
(21, 25, 1) Banir Lok
(-19, 10, -2) Tlaxcala
(8, 34, 6) Lighthouse
Quetlatl
(-25, 11, 0) Sanctuary
(-12, 15, 0) Tainaron
(-14, -18, 5) Darkhold
(13, -4, 2) Shadow Tower
South Sea
Surdassic Sea
(25, -25, 0) Et'zlaerhi