Locations and Landmarks

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== [[Mordo]] == == [[Mordo]] ==
-(22, 5, 3) Yevath+(22, 5, 3) [[Yevath]]
</p> </p>
{{endspoilers}} {{endspoilers}}

Revision as of 18:30, 9 April 2009

Spoiler warning: information below includes details, such as solutions to puzzles or quest procedures, that you may prefer to discover on your own.


Contents

Map Overview

I have idea idea if this will render or not, but here's the basic structure as given to me by Lysator. --twilight

                     Northlands                                  Gardagh
                         |                                           |
 Calais      -       Cimbra      -       Visigonia       -       Avalon      -   NW Atalantic    -       N Atalantic     -       NE Atalantic        -       Mordo
     |                   |                   |
 Andala      -       Celydon     -       Korindim                                                      ATALANTIC OCEAN                                      ESARTUR
     |                   |                   |
 Ebiria      -       Castigon    -       Aegeas  (Kentaur Isle)
(Hanoma)                                     |
               ALMERIA                   South Sea       -       Surdassic Sea    TENOCHLAN
                                                                     |
                                                                 Quetlatl    -       Tetlacana

Almeria

Aegeas

(25, 30, 0) Mycenae

(33,-10, 0) Temple of Apollo

Kentaur Isle

(-8, 8, 0) Entrance to Tiamat's Lair

(-5, -7, 4) Teryx

(-1, 6, 1) Othrys

Andala

(0, 36, 0) Temple Bloodmoon

(25, 10, 0) Jhan

(31, 24, 0) Corna

(22, 15, 0) Ivory Tower

(15, 0, 1) Exit from Hotel California

Calais

(0, 18, 0) Lupine Guildhall

(27, 8, 0) Og

(16, -31, 2) Liathyr

Castigon

(-30, -20, 0) Temple of Asklepeios

(29, -12, 0) Sseraka

(24, -8, 0) Outside of a Cathedral (probably Sunken Cathedral)

Celydon

(-32, 11, 0) Camille

(21, 22, 1) Rukhan

Cimbra

(-20, -24, 0) Losthaven

(6, 24, 0) Temple of Discordia

(-11, 12, 0) Togrek - Orc Village

(-35, 30, 0) Standing Stones

(-38, -11, 0) Fort Shantaari

(-12, -5, 0) Valathyr

(6, 9, 4) Shatterspire

(-11, -27, 0) Stillwater

(27, 8, 1) Rangers guildhall.

(-25, 18, 0) St. Paedric's Monastery

Ebiria

(-40,40,0) Hanoma

(-26, 15, 0) Xi Feng Ming

(11, 15, 0) Partos

(12, -12, 0) Kazarak pillar

(20, 28, 0) Imptropolis

Korindim

(33, 22, 0) Halfmoon Bay

(-20, 38, 2) Underdark

(-14, -9, 0) Ranthos

(-5, 20, 2) Kolond

Northlands

( 17, 6, 0 ) Shakari

( 13, -5, 0) Evendim (Goblin city)

( 17, -10, 0 ) Silver Keep

( 17, -17, 4 ) At'lordrith's Cave

( 17, 17, 0 ) Mount Doom

( -16, 16, 4 ) Lair of Winterchill

( 10, -15, 0 ) Nisbet (Aethoss homeland)

South Sea

Visigonia

(-19, -10, 0) Mouth of Ugior (Cult of Decay)

( 30, -9, 0 ) Entry point to the east coast of Almeria (north there's only rocks, impossible to enter by land). Subject to change as more convenient points of entry are found.

Avalon

( 0, -10, 0 ) Camelot

(-6, -18, 0 ) Devonshire North Gate

( 2, - 8, 0 ) Temple of Gaia (Phyrra)

( 4, 7, 1 ) Bartziluth's lair (Dragon)

( -31, 34, 0 ) The Green Chapel

( 0, -34, 0 ) Thessalae

Gardagh

(-35, -34, 0) a small village of thatched roof huts

(-22, -33, 0) a small village of thatched roof huts

(28, -30, 0) a small village of thatched roof huts

(-5, -22, 0) a small village of thatched roof huts

(-4, 35, 0) A small village

(23, 26, 0) A small village

(11, -12, 0) a small village of thatched roof huts

(-1, 13, 0) a small village of thatched-roofed huts, a boardwalk flanked by carved dragon figures

River Tethys

( -18, 3, 0 ) Tainaron (Hoop Portal)

( -8, -11, 0 ) Catelius Maximus

( 3, 3, 3 ) Death's Gate

( 9, 5, 0 ) Alcove with field

(-5, 0,-1 ) Door to the Vanishing Tower

Tenochlan

Quetlatl

(-25, 11, 0) Sanctuary

(-12, 15, 0) Tainaron

(-14, -18, 5) Darkhold

(13, -4, 2) Shadow Tower

(-35,-22,0) Xintatlaa

(6,23,2) Reapers guildhall

(-14, 9, 1) Rhen'kai

Surdassic Sea

(25, -25, 0) Et'zlaerhi

Tetlacana

(21, 25, 1) Banir Lok

(-19, 10, -2) Tlaxcala

(8, 34, 6) Lighthouse

(3, -7, 0) Entrance to Storm Rock

(0, 0, 0) Red Magi guildhall

(7, 34, 5) Ordo Zephyrius Mutatoris guildhall

(9, 29, 0) Talaxia

Atalantic Ocean

Northeast Atalantic Ocean

(28, -36, 0) R'lyeh

Esartur

Mordo

(22, 5, 3) Yevath

End of spoiler information.
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