Locations and Landmarks

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Spoiler warning: information below includes details, such as solutions to puzzles or quest procedures, that you may prefer to discover on your own.


These are in no particular order.

Contents

Map Overview

I have idea idea if this will render or not, but here's the basic structure as given to me by Lysator. --twilight

                    Northlands                                  Gardagh
                        |                                           |
Calais      -       Cimbra      -       Visigonia       -       Avalon      -   NW Atalantic    -       N Atalantic     -       NE Atalantic        -       Mordo (Esartur)
    |                   |                   | 
Andala      -       Celydon     -       Korindim
    |                   |                   |
Ebiria      -       Castigon    -       Aegeas          -       Kentaur Isle 
                                            |
                                        South Sea       -       Surdassic Sea
              ALMERIA                                               |
                                                                Quetlatl    -       Tetlacana

Almeria

Aegeas

(25, 30, 0) Mycenae

(33,-10, 0) Temple of Apollo

Andala

(0, 36, 0) Temple Bloodmoon

(25, 10, 0) Jhan

(31, 24, 0) Corna

(22, 15, 0) Ivory Tower

(15, 0, 1) Exit from Hotel California

Calais

(0, 18, 0) Lupine Guildhall

(27, 8, 0) Og

(16, -31, 2) Liathyr

Castigon

(-30, -20, 0) Temple of Asklepeios

(29, -12, 0) Sseraka

(24, -8, 0) Outside of a Cathedral (probably Sunken Cathedral)

Celydon

(-32, 11, 0) Camille

Cimbra

(-20, -24, 0) Losthaven

(6, 24, 0) Temple of Discordia

(-11, 12, 0) Togrek - Orc Village

(-35, 30, 0) Standing Stones

(-38, -11, 0) Fort Shantaari

(-12, -5, 0) Valathyr

(6, 9, 4) Shatterspire

(-11, -27, 0) Stillwater

(27, 8, 1) Rangers guildhall.

Ebiria

(-40,40,0) Hanoma

(-26, 15, 0) Xi Feng Ming

(11, 15, 0) Parthos

(12, -12, 0) Kazarak pillar

Korindim

(33, 22, 0) Halfmoon Bay

(-20, 38, 2) Underdark

(-14, -9, 0) Ranthos

(-5, 20, 2) Kolond

Northlands

( 17, 6, 0 ) Shakari

( 13, -5, 0) Evendim (Goblin city)

( 17, -10, 0 ) Silver Keep

( 17, -17, 4 ) At'lordrith's Cave

( 17, 17, 0 ) Mount Doom

( -16, 16, 4 ) Lair of Winterchill

( 10, -15, 0 ) Nisbet (Aethoss homeland)

Visigonia

(-19, -10, 0) Mouth of Ugior (Cult of Decay)

( 30, -9, 0 ) Entry point to the east coast of Almeria (north there's only rocks, impossible to enter by land). Subject to change as more convenient points of entry are found.

Avalon

( 0, -10, 0 ) Camelot

(-6, -18, 0 ) Devonshire North Gate

( 2, - 8, 0 ) Temple of Gaia (Phyrra)

( 4, 7, 1 ) Bartziluth's lair (Dragon)

( -31, 34, 0 ) The Green Chapel

( 0, -34, 0 ) Thessalae


Kentaur Isle

(-8, 8, 0) Entrance to Tiamat's Lair

(-5, -7, 4) Teryx

(-1, 6, 1) Othrys

Gardagh

(-35, -34, 0) a small village of thatched roof huts

(-22, -33, 0) a small village of thatched roof huts

(28, -30, 0) a small village of thatched roof huts

(-5, -22, 0) a small village of thatched roof huts

(-4, 35, 0) A small village

(23, 26, 0) A small village

(11, -12, 0) a small village of thatched roof huts

(-1, 13, 0) a small village of thatched-roofed huts, a boardwalk flanked by carved dragon figures

River Tethys

( -18, 3, 0 ) River Tethys (Hoop Portal)

( -8, -11, 0 ) River Tethys (Catelius Maximus)

( 3, 3, 3 ) Death's Gate

( 9, 5, 0 ) Alcove with field

(-5, 0,-1 ) Door to the Vanishing Tower

Tenochlan

Tetlacana

(21, 25, 1) Banir Lok

(-19, 10, -2) Tlaxcala

(8, 34, 6) Lighthouse

(3, -7, 0) Entrance to Storm Rock

(0, 0, 0) Red Magi guildhall

(7, 34, 5) Ordo Zephyrius Mutatoris guildhall

(9, 29, 0) Talaxia

Quetlatl

(-25, 11, 0) Sanctuary

(-12, 15, 0) Tainaron

(-14, -18, 5) Darkhold

(13, -4, 2) Shadow Tower

(-35,-22,0) Xintatlaa

(6,23,2) Reapers guildhall

South Sea

Surdassic Sea

(25, -25, 0) Et'zlaerhi

Atalantic Ocean

Northeast Atalantic Ocean

(28, -36, 0) R'lyeh

Mordo

(22, 5, 3) Yevath

End of spoiler information.
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