Locations and Landmarks

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* [[Terrace]] * [[Terrace]]
* [[Vanishing Tower|The Vanishing Tower]] * [[Vanishing Tower|The Vanishing Tower]]
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Revision as of 23:23, 4 February 2010

Alphabetical Order Location and Landmarks

Spoiler warning: information below includes details, such as solutions to puzzles or quest procedures, that you may prefer to discover on your own.


Contents

Map Overview

"I have no idea if this will render or not, but here is the basic structure as given to me by Lysator." - Twilight

                 Northlands                        Gardagh
                     |                                |
Calais     -     Cimbra    -    Visigonia    -     Avalon  -  NW Atalantic  -   N Atalantic   -   NE Atalantic  -   Mordo
    |                |              |
Andala     -     Celydon   -    Korindim                                       ATALANTIC OCEAN                     ESARTUR
    |                |              |
Ebiria     -     Castigon  -    Aegeas  (Kentaur Isle)
(Hanoma)                            |
            ALMERIA             South Sea   -   Surdassic Sea    TENOCHLAN
                                                      |
                                                  Quetlatl   -   Tetlacana

Almeria

Aegeas

(25, 30, 0) Mycenae

(33,-10, 0) Temple of Apollo

(7, 28, 0) The Labyrinth of Knossos

Kentaur Isle

(40, 8, 0 in Aegeas, go east to enter Kentaur Isle)

(-8, 8, 0) Entrance to Tiamat's Lair

(-5, -7, 4) Teryx

(-2, -7, 4) Teryx other entrance


(-1, 6, 1) Othrys

Andala

(0, 36, 0) Temple Bloodmoon

(25, 10, 0) Jhan

(33, 24, 0) Corna (Global: -48, 24, 0)

(22, 15, 0) Ivory Tower

(23, 29, 0 ) Lair of Flametooth

(26, 21, 0 ) Site of a recent battle

Calais

(0, 18, 0) Lupine Guildhall

(27, 8, 0) Og (Global: -54, 89, 0)

(16, -31, 2) Liathyr (Global: -65, 50, 2)

(33, -11, 0) Massive oak tree

(-9, -14, 0) Caern Argnash

(14, -34, 0) Arborlon

Castigon

(-30, -20, 0) Temple of Asklepeios

(21, -12, 0) Darking Bog (global 21, -93, 0)

(29, -12, 0) Sseraka

(24, -8, 0) Outside of the Sunken Cathedral (entrance to west)

(-2, -32, 1)(-2, -113, 1) the mountain city of Argopolis

Celydon

(-32, 11, 0) Camille

(21, 22, 1) Rukhan

Cimbra

(-20, -24, 0) Losthaven (Global: -20, 57, 0)

(7, 25, 1) Temple of Discordia

(6, 9, 4) Shatterspire

(-38, -11, 0) Fort Shantaari

(-11, 12, 0) Togrek - Orc Village

(-12, -5, 0) Valathyr

(-27, 2, 0) Thistlewood

(-11, -27, 0) Stillwater

(-15, 7, 0) Verynvelyrae guildhall

(-25, 18, 0) St. Paedric's Monastery

(-29, -28) Jack's Farm

(-23, -23, 0) Spiderwood

(??, ??, ??) Standing Stones

(-30, 22, 1) Giant Oak Tree

Ebiria

(-40,40,0) Hanoma

(-26, 15, 0) Xi Feng Ming

(-26, 0, 0) Miyu's House

(11, 15, 0) Partos

(12, -12, 0) Kazarak pillar

(20, 28, 0) Imptropolis

(0, 0, 0) An oasis (Caves of Confusion)

  • wander Rajanin windship

Korindim

(-11, 5, 2) Auldbarrow

(33, 22, 0) Halfmoon Bay

(-20, 38, 2) Underdark

(-14, -9, 0) Ranthos

(-2, 19, 3) Kolond

(-30, -16, 0) Caves of Sionell

(16, -29, 0) Lem

Northlands

( 17, 6, 0 ) Shakari

( 13, -5, 0) Evendim (Goblin city)

( 17, -10, 0 ) Silver Keep

( 17, -17, 4 ) At'lordrith's Cave

( 17, 17, 0 ) Mount Doom

( -16, 16, 4 ) Lair of Winterchill

( -16, 11, 4 ) Granite Tower

( 10, -14, 0 ) Nisbet (Aethoss homeland)

South Sea

Visigonia

(-19, -10, 0) Mouth of Ugior (Cult of Decay)

( 30, -9, 0 ) Entry point to the east coast of Almeria (north there's only rocks, impossible to enter by land). Subject to change as more convenient points of entry are found.

Avalon

( 0, -10, 0 ) Camelot

(-6, -18, 0 ) Devonshire North Gate

( 2, - 8, 0 ) Temple of Gaia (Phyrra)

( 4, 7, 1 ) Bartziluth's lair (Dragon)

( -31, 34, 0 ) The Green Chapel

( 0, -34, 0 ) Thessalae

(8, 8, 2) Twilight Tower


Gardagh

(-35, -34, 0) a small village of thatched roof huts

(-22, -33, 0) a small village of thatched roof huts

(28, -30, 0) a small village of thatched roof huts

(-5, -22, 0) a small village of thatched roof huts

(-4, 35, 0) A small village

(23, 26, 0) A small village

(11, -12, 0) a small village of thatched roof huts

(-1, 13, 0) a small village of thatched-roofed huts, a boardwalk flanked by carved dragon figures

(13, 22, 0) a forest of firs and pines with a runic stone

(12, 14, 0) Coven guildmaster wanders around this area

Tenochlan

Quetlatl

(-25, 11, 0) Sanctuary (Global: 137, -232, 0)

(-12, 15, 0) Tainaron

(-14, -18, 5) Darkhold

(13, -4, 2) Shadow Tower (Global: 175, -247, 2)

(-35,-22,0) Xintatlaa

(6,23,2) Reapers guildhall

(-14, 9, 1) Rhen'kai (Global: 148, -234, 1)

(-15,22, 2) the Lair of Girish(Global: 147, -221, 2)

(-9, 4, 0) Arcadia (Global: 153, -239, 0)

Surdassic Sea

(25, -25, 0) Et'zlaerhi

Tetlacana

(20, 25, 1) Banir Lok

(-19, 10, -2) Tlaxcala

(3, -7, 0) Entrance to Storm Rock

(7, 34, 5) Ordo Zephyrius Mutatoris guildhall

(9, 29, 0) Talaxia

(-37, 16, 0) Green Lantern Corps guildhall

(-19, 21, 2) Vanik's Tomb

(-30, -3, 0) Dome of Terror

(-40, 9, 0) The Demonad Jungle

Atalantic Ocean

Northwest Atalantic Ocean

North Atalantic Ocean

Northeast Atalantic Ocean

(28, -36, 0) R'lyeh

Esartur

Mordo

(22, 5, 3) Yevath

Exoma

River Tethys

( -19, 2, 0 ) Tainaron (Hoop portal; Death's Gate 3,3,3)

( -8, -11, 0 ) Catelius Maximus

( 3, 3, 3 ) Death's Gate

( 9, 5, 0 ) Alcove with field (Exoma)

(-5, 0,-1 ) Door to the Vanishing Tower

(-1, -2, -2) Alcove with circular-pattern-lined yellow limestone disc (Hanoma?)

(16, 1, 1) Alcove with crackling field of lightning (Lakan)

(12, 3, 3) (approx) Zetesai guildhall

End of spoiler information.

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